In the Walls is a simple game I made to learn the Maya-to-Unity character animation pipeline. I took this lil' guy through the entire process (modeling, texturing rigging, animating, exporting, creating animation states, etc.)
 You play as a small alien trapped inside the walls of a family home, forced to spend your days eavesdropping on the goings-on within the house.
Check out a rendered walk cycle in Maya below, as well as the concept art!
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